#1 TimeJumpers
Rule #1: Don't Touch Anything
James Valentine In a futuristic world, kids play with a special game that allows them to be transported to any place back in time, but when the creators of the JumpMan games decide to rig the machines against their users, Theo finds himself in a real bad place when he stumbles upon his best friend asking his girl out on a date. Reprint.
Genres:
Science FictionTime TravelFictionYoung AdultFantasyMiddle GradeTeen
288 Pages