Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic

Brad King
3.61
393 ratings 30 reviews
Enter the quiet living rooms and cacophonous gaming environs of gaming kingpins like Richard Garriott and John Carmack, who invented games such as Quake and DOOM. Learn about gamers who make their living by winning gaming tournaments, and secrets of devoted gamers who practically live at LAN parties and gaming conventions.
Genres: NonfictionHistoryVideo GamesGamesGame DesignGamingTechnologyRole Playing GamesAnthropologySports
273 Pages

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