#4 Portal Hunter Chronicles

Dungeon Quest: Portal Hunter Chronicles Book 4

Craig Askham
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Two planets, inextricably linked. One knows nothing of the other’s existence. And The Stillwater Project will do whatever it takes to keep it that way…Idella Breck is a gamer. She’s passed all the tests that Stillwater set her, and has finally been given the opportunity to seek out her own adventures on Vangura, away from the safety net of her dependable guide, Tregurtha.The only problem is, while passing those tests, she’s managed to attract the attention of the mysterious Ektorus Boon. And now he’s coming for her.Vaida Nassera is an asset retrieval operative. Or Catcher, for short. Working for Stillwater, she hunts down those gamers on Vangura who have foolishly decided not to return to Earth after their trips have come to an end. It’s a great job, and she loves every minute of it, but all she wants right now – after spending weeks tracking down her latest bounty – is to enjoy her well-earned down time back on Earth, where the toilets all flush and she can finally brush her teeth.When she discovers an injured Stillwater guide on her way home, however, he whispers a name to her that ends all thoughts of creature comforts. That name is Ektorus Boon.Givrok Ironshoulder is a Fixer. Like Vaida, he works for Stillwater, making sure the locals of Vangura don’t find out about their alien visitors from Earth. It’s an unsavoury job but, as a former soldier used to carrying out covert operations, one he’s perfectly suited to.Before accepting his next mission, though, Givrok has something very important to do; spring Rurhol Heavyfinger – his friend, and fellow Fixer – from a violent dungeon in the city of Shendrumar, where he’s been languishing ever since their last adventure together. The only problem is, Rurhol’s no longer there. Upon further investigation, Givrok discovers that his friend has been taken to the capital, Arunkumar, by a mysterious captain of the Watch. A captain who goes by the name Ektorus Boon.The stakes are high, and the danger all too real. This is no longer a game. The enemy wants to know the location of the portals, and he’ll go to any lengths to find out. Killing gamers comes easily to him, and it falls to three people to try to stop him; Idella, Vaida, and Givrok.Do they have what it takes to succeed, or will they fail, and doom two worlds to a catastrophic war that would pit the magic of Vangura against the technology of Earth? As far as Stillwater are concerned, the portals falling into enemy hands is not an option. The directive to their agents on the ground is simple, and very clear.Stop Ektorus Boon. At all costs.
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280 Pages

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