# Call of Cthulhu RPG

The Arkham Gazette #3

L.T. Barker
4.14
7 ratings 2 reviews
"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor." HP Lovecraft - "The Silver Key" Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing game. In this issue we dig deep into the charnel secrets of Lovecraftian witches and witchcraft, including: New England's real witch trials Witches in Lovecraft Country Keeper's advice for making witch NPCs The (Mythos) Gods of the Witches The hidden link between ghouls and witches Rat-things, Familiars, and the ghastly secret of their birth The dark truth of Witches' Hollow A bibliography of witch scenarios for Call of Cthulhu The nightmarish witchcraft of our jumbo scenario "The Queen of Night" and much more 120 pages of material for the Keeper to enrich their gaming experience in Lovecraft Country and beyond.
Genres: Role Playing Games
120 Pages

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