Slay the Dragon: Writing Great Video Games

Robert Denton Bryant
3.8
260 ratings 32 reviews
Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. "Slay the Dragon" will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.
Genres: WritingNonfictionGame DesignVideo GamesGamesReferenceDesignGaming
225 Pages

Community Reviews:

5 star
67 (26%)
4 star
101 (39%)
3 star
68 (26%)
2 star
21 (8%)
1 star
3 (1%)

Readers also enjoyed

Other books by Robert Denton Bryant

Lists with this book

Lonely Planet's Wild World
An Introduction to Neural Information Processing
The Anti-Inflammation Diet and Recipe Book: Protect Yourself and Your Family from Heart Disease, Arthritis, Diabetes, Allergies--and More
Ready Player One
The Hitchhiker’s Guide to the Galaxy
Scott Pilgrim's Precious Little Life
Books for Gamers
373 books133 voters
Blood, Sweat, and Pixels
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation
Books on Video Game History
173 books36 voters
The Making of Prince of Persia
Ocean: The History
The Story of the Sinclair ZX Spectrum in Pixels
Retro computer gaming
166 books20 voters