#4 Wizards, Warriors and You
Ghost Knights of Camelot
The wizard and the warrior are given the task of stopping the legendary Knights of the Round Table, who, under an evil spell, have returned to the kingdom as deadly ghosts, and the terrible force that controls them.
As the wizard you will take with you the Book of Spells. You will be master of all it's mysterious magic. As the warrior, you will take the Book of Weapons. Its complete arsenal is yours to use with your legendary skill. Magic or sword? Whichever you choose, play the game wisely, and the glorious legend of the Wizard and the Warrior will live on.