Creating Comics from Start to Finish: Top Pros Reveal the Complete Creative Process
Buddy Scalera You Can Work Professionally in Comics!Jump-start your comic book career! Creating Comics From Start to Finish tells you everything about how today’s mainstream comic books are produced and published. Top working professionals detail how comics are created from concept to completion.Dig deep into every step of the process including writing, editing, penciling, inking, coloring, lettering and even publishing. Working professionals talk candidly about breaking into (and staying in) this exciting industry. Interviews and advice from:Mike Marts – Editor - BatmanMark Waid – Writer - Kingdom Come, Flash, IrredeemableDarick Robertson – Penciler - Wolverine, The Boys, TransmetropolitanRodney Ramos – Inker - Green Lantern, PunisherBrian Haberlin – Colorist - Witchblade, SpawnChris Eliopoulos – Letterer - Pet Avengers, Spider-Man, X-MenJoe Quesada – Chief Creative Officer - Marvel ComicsStan Lee – Former President, Chairman - Marvel Comics
Table of contents
INTRODUCTION 6
CHAPTER 1
EDITING: The Eye of the Storm
Not only are editors responsible for the creative wrangling of a comic book, but
they also must be masters of project management. With MIKE MARTS
CHAPTER 2
WRITING: The Idea, the Blank Page and How Comics Are Born
Dive deep into how comics are written, from pitching ideas to getting them into print. With MARK WAID
CHAPTER 3
PENCILLING: Sketching Worlds One Page at a Time
The most coveted job in comics isn’t all glamour; it takes discipline to survive. With DARICK ROBERTSON
CHAPTER 4
INKING: It’s More Than Just Tracing
Inkers are jokingly misaligned as “tracers,” but they bring impact and nuance to pencilled art. With RODNEY RAMOS
CHAPTER 5
LETTERING: Getting in the Last Word
Most letterers are barely viewed as part of the creative process, but see one poorly lettered page and you’ll know just how important they really are. With CHRIS ELIOPOULOS
CHAPTER 6
COLORING: A Multichromatic Look at Today’s Technology
The modern-day colorist is not merely an artist. Staying on top of the latest techniques requires serious tech savvy. With BRIAN HABERLIN
CHAPTER 7
OTHER ROADS IN: Alternate Jobs in Comics
The path to a comics career can lead you to various departments and job opportunities.
CHAPTER 8
THE TOP OF THE PYRAMID: One-on-One With Joe Quesada
Marvel’s chief creative officer talks about making the decisions that make people want to buy comics.
CHAPTER 9
THE MAN HIMSELF: A Candid Conversation With Stan Lee
Listen closely to the legend who singlehandedly transformed the world of comics.
CHAPTER 10
NOW, PUT THIS DOWN and Get to Work
Professional do’s and don’ts, the truth about self-publishing, plus plenty more pointers for aspiring comic book creators.
RESOURCES FOR CREATORS
SELF-PUBLISHING BUDGET GUIDE
ONLINE CONTENT GUIDE
INDEX
Genres:
ArtComicsNonfictionWritingReferenceDrawingDesign
Pages