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Best Books on RPGs
1.
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
by:
David M. Ewalt
3.72 avg rating — 5,015 ratings
2.
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games
by:
Jon Peterson
4.11 avg rating — 577 ratings
3.
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
by:
George Kalmpourtzis
4.33 avg rating — 42 ratings
4.
Designers & Dragons: The '70s (Designers & Dragons, #1)
by:
Shannon Appelcline
4.17 avg rating — 423 ratings
5.
Designers & Dragons: The '80s (Designers & Dragons, #2)
by:
Shannon Appelcline
4.20 avg rating — 267 ratings
6.
Designers & Dragons: The '90s (Designers & Dragons, #3)
by:
Shannon Appelcline
4.21 avg rating — 205 ratings
7.
Designers & Dragons: The '00s (Designers & Dragons, #4)
by:
Shannon Appelcline
4.14 avg rating — 166 ratings
8.
Heroic Worlds
by:
Lawrence Schick
3.95 avg rating — 38 ratings
9.
Dungeons & Dreamers: A Story of how Computer Games Created a Global Community
by:
Brad King
3.61 avg rating — 393 ratings
10.
Complete Kobold Guide to Game Design
by:
Wolfgang Baur
3.91 avg rating — 146 ratings
11.
Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons
by:
Michael Witwer
3.73 avg rating — 1,767 ratings
12.
Slaying the Dragon: A Secret History of Dungeons & Dragons
by:
Ben Riggs
3.97 avg rating — 2,288 ratings
13.
Hamlet's Hit Points
by:
Robin D. Laws
3.77 avg rating — 333 ratings
14.
Designers & Dragons
by:
Shannon Appelcline
4.48 avg rating — 31 ratings
15.
Rise of the Dungeon Master: Gary Gygax and the Creation of D&D
by:
David Kushner
3.58 avg rating — 1,450 ratings
16.
Return of the Lazy Dungeon Master
by:
Michael E. Shea
4.42 avg rating — 1,772 ratings
17.
Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms
by:
Ethan Gilsdorf
3.32 avg rating — 779 ratings
18.
Dungeons and Desktops: The History of Computer Role-Playing Games
by:
Matt Barton
3.65 avg rating — 243 ratings
18.
The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character (Ultimate Role Playing Game Series)
by:
James D’Amato
3.87 avg rating — 439 ratings
20.
Never Unprepared: The Complete Game Master's Guide to Session Prep
by:
Phil Vecchione
3.77 avg rating — 184 ratings
21.
Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games
by:
Lizzie Stark
3.98 avg rating — 192 ratings
21.
The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters
by:
Keith Ammann
4.41 avg rating — 1,215 ratings
23.
Dungeons & Dragons Art & Arcana: A Visual History
by:
Kyle Newman
4.59 avg rating — 2,072 ratings
24.
The Functions of Role-Playing Games: How Participants Create Community, Solve Problems and Explore Identity
by:
Sarah Lynne Bowman
3.74 avg rating — 69 ratings
25.
Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games
by:
Neal Hallford
3.67 avg rating — 54 ratings
25.
Heroes of Urowen: Gamebook
by:
David Velasco
really liked it 4.00 avg rating — 16 ratings
25.
The Chalice of Jupiter (Crimson Quest Book 1)
by:
Lynne North
it was amazing 5.00 avg rating — 4 ratings
25.
My Storytelling Guide Companion
by:
Aron Christensen
3.82 avg rating — 34 ratings
25.
The CRPG Book Project
by:
Felipe Pepe
4.46 avg rating — 262 ratings
30.
Confessions of a Part-time Sorceress: A Girl's Guide to the D&D Game
by:
Shelly Mazzanoble
3.43 avg rating — 721 ratings
30.
Arbiter of Worlds: A Primer for Gamemasters
by:
Alexander Macris
4.06 avg rating — 214 ratings
32.
The genreDiversion Manual: The easy to learn universal tabletop roleplaying game. (genreDiversion 3E Games)
by:
Brett M. Bernstein
0.00 avg rating — 0 ratings
32.
My Guide to RPG Storytelling (My Storytelling Guides Book 1)
by:
Aron Christensen
3.85 avg rating — 201 ratings
32.
The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever―No Matter the Game! (Ultimate Role Playing Game Series)
by:
James D’Amato
4.05 avg rating — 399 ratings
35.
Tabletop Gaming Manual: A guide to the diverse world of modern tabletop games
by:
Matt Thrower
3.77 avg rating — 35 ratings
35.
The Ultimate RPG Game Master's Worldbuilding Guide: Prompts and Activities to Create and Customize Your Own Game World (Ultimate Role Playing Game Series)
by:
James D’Amato
4.18 avg rating — 215 ratings
37.
Synthetic Worlds: The Business and Culture of Online Games
by:
Edward Castronova
3.68 avg rating — 263 ratings
37.
Gamemastering Secrets
by:
Aaron Rosenberg
3.72 avg rating — 25 ratings
37.
Fantasy Roleplaying Gamer's Bible
by:
Sean Patrick Fannon
3.40 avg rating — 25 ratings
37.
How to Play Dungeons & Dragons: Your Step By Step Guide To Playing Dungeons & Dragons For Beginners
by:
HowExpert
3.31 avg rating — 29 ratings
37.
The Lazy Dungeon Master
by:
Michael E. Shea
4.02 avg rating — 1,117 ratings
37.
The Ultimate Micro-RPG Book: 40 Fast, Easy, and Fun Tabletop Games (Ultimate Role Playing Game Series)
by:
James D’Amato
3.81 avg rating — 127 ratings
43.
The Creation of Narrative in Tabletop Role-Playing Games
by:
Jennifer Grouling Cover
3.56 avg rating — 48 ratings
43.
Play Dirty
by:
John Wick
3.82 avg rating — 221 ratings
45.
The Evolution of Fantasy Role-playing Games
by:
Michael Tresca
2.91 avg rating — 44 ratings
45.
Play Dirty 2: Even Dirtier
by:
John Wick
3.88 avg rating — 33 ratings
45.
Robin's Laws of Good Game Mastering
by:
SJG
4.16 avg rating — 279 ratings
45.
Shared Fantasy: Role Playing Games as Social Worlds
by:
Gary Alan Fine
3.90 avg rating — 107 ratings
45.
Live to Tell the Tale: Combat Tactics for Player Characters
by:
Keith Ammann
4.15 avg rating — 547 ratings
50.
Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games
by:
David L. Craddock
3.80 avg rating — 350 ratings
50.
Kobold Guide to Game Design
by:
Janna Silverstein
3.64 avg rating — 28 ratings
50.
The Game Master's Book of Random Encounters: 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand (The Game Master Series)
by:
Jeff Ashworth
4.42 avg rating — 221 ratings
53.
Blood, Sweat, and Pixels
by:
Jason Schreier
4.20 avg rating — 23,495 ratings
53.
Kobold Guide to Game Design: Adventures
by:
Wolfgang Baur
4.11 avg rating — 28 ratings
53.
The Game Master's Book of Non-Player Characters: 500+ unique bartenders, brawlers, mages, merchants, royals, rogues, sages, sailors, warriors, weirdos ... RPG adventures (The Game Master Series)
by:
Jeff Ashworth
4.47 avg rating — 148 ratings
56.
The Game Master's Book of Traps, Puzzles and Dungeons: A punishing collection of bone-crunching contraptions, brain-teasing riddles and ... RPG adventures (The Game Master Series)
by:
Jeff Ashworth
4.42 avg rating — 188 ratings
57.
Kobold Guide to Game Design: How to Playtest and Publish
by:
Wolfgang Baur
3.90 avg rating — 10 ratings
57.
The Game Master's Book of Instant Towns and Cities: 160+ unique villages, towns, settlements and cities, ready-on-demand, plus random generators for ... RPG adventures (The Game Master Series)
by:
Jeff Ashworth
4.18 avg rating — 11 ratings
59.
Kobold Guide to Magic
by:
Wolfgang Baur
4.05 avg rating — 64 ratings
59.
So You Want To Be A Game Master: Everything You Need to Start Your Tabletop Adventure for Dungeons and Dragons, Pathfinder, and Other
by:
Justin Alexander
4.41 avg rating — 515 ratings
61.
MOAR! Monsters Know What They're Doing
by:
Keith Ammann
4.44 avg rating — 159 ratings
62.
How to Defend Your Lair (4) (The Monsters Know What They’re Doing)
by:
Keith Ammann
4.04 avg rating — 142 ratings
63.
Kobold Guide to Worldbuilding, Volume 2
by:
John Joseph Adams
3.92 avg rating — 24 ratings
64.
The Game Master’s Handbook of Proactive Roleplaying: Guidelines and Strategies for Running PC-Driven Narratives in 5E Adventures
by:
Jonah Fishel
4.26 avg rating — 330 ratings
65.
The Game Master's Book of Legendary Dragons: Epic new dragons, dragon-kin and monsters, plus dragon cults, classes, combat and magic for 5th Edition RPG adventures (The Game Master Series)
by:
Aaron Hübrich
4.49 avg rating — 67 ratings
66.
The Game Master's Book of Astonishing Random Tables: 300+ Unique Roll Tables to Enhance Your Worldbuilding, Storytelling, Locations, Magic and More ... RPG Adventures (The Game Master Series)
by:
Ben Egloff
4.55 avg rating — 58 ratings
67.
The Game Master’s Book of Villains, Minions and Their Tactics: Epic new antagonists for your PCs, plus new minions, fighting tactics, and guidelines ... RPG adventures (The Game Master Series)
by:
Aaron Hübrich
4.45 avg rating — 42 ratings
68.
How to Host a Game Night: What to Serve, Who to Invite, How to Play―Strategies for the Perfect Game Night
by:
Erik Arneson
3.83 avg rating — 54 ratings
69.
Live to Tell the Tale: Combat Tactics for Player Characters (The Monsters Know What They’re Doing Book 2)
by:
Keith Ammann
4.15 avg rating — 547 ratings
70.
Making Enemies: Monster Design Inspiration for Tabletop Roleplaying Games (The Monsters Know What They’re Doing)
by:
Keith Ammann
0.00 avg rating — 0 ratings
71.
Everything I Need to Know I Learned from Dungeons & Dragons - One Woman's Quest to Trade Self-Help for Elf-Help
by:
Shelly Mazzanoble
3.33 avg rating — 316 ratings
71.
Remarkable Inns & Their Drinks: The Ultimate Guide to Roleplaying Fantasy Taverns
by:
Greg Rycerz
4.14 avg rating — 7 ratings
73.
The Ultimate RPG Character Backstory Guide: Expanded Genres Edition (Ultimate Role Playing Game Series)
by:
James D’Amato
4.19 avg rating — 37 ratings
74.
Kobold Guide to Dungeons
by:
John Joseph Adams
3.41 avg rating — 22 ratings
75.
Kobold Guide to Monsters
by:
Amanda Hamon
3.22 avg rating — 18 ratings
76.
Kobold Guide to Roleplaying
by:
John Joseph Adams
3.70 avg rating — 10 ratings