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Computer music creation
1.
Becoming a Synthesizer Wizard: From Presets to Power User
by:
Simon Cann
3.75 avg rating β 28 ratings
2.
Csound Power!: The Comprehensive Guide
by:
Jim Aikin
3.50 avg rating β 10 ratings
3.
The Beep Book: Documenting the History of Game Sound
by:
Karen Collins
3.75 avg rating β 8 ratings
4.
A Composer's Guide to Game Music
by:
Winifred Phillips
4.22 avg rating β 172 ratings
5.
The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness
by:
George Sanger
4.33 avg rating β 30 ratings
6.
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
by:
Karen Collins
4.07 avg rating β 101 ratings
7.
The Book of Audacity: Record, Edit, Mix, and Master with the Free Audio Editor
by:
Carla Schroder
4.02 avg rating β 54 ratings
8.
The Guide to MIDI Orchestration 4e
by:
Paul Gilreath
4.03 avg rating β 39 ratings
9.
The FL Studio Bible: Making Music Happen
by:
Scott W. Fisher
4.21 avg rating β 14 ratings
10.
Musimathics: The Mathematical Foundations of Music
by:
Gareth Loy
4.63 avg rating β 54 ratings
11.
FL Studio Cookbook
by:
Shaun Friedman
really liked it 4.00 avg rating β 28 ratings
12.
FL Studio Power!: The Comprehensive Guide
by:
Stephen Pease
4.58 avg rating β 12 ratings
13.
SONAR 3 Power!
by:
Scott R. Garrigus
liked it 3.00 avg rating β 3 ratings
14.
Sibelius: A Comprehensive Guide to Sibelius Music Notation Software
by:
Thomas E. Rudolph
3.14 avg rating β 7 ratings
15.
Music In Video Games: Studying Play (Routledge Music and Screen Media Series)
by:
K.J. Donnelly
3.73 avg rating β 15 ratings
16.
Sound Synthesis and Sampling
by:
Martin Russ
4.13 avg rating β 62 ratings
17.
How To Make A Noise: a Comprehensive Guide to Synthesizer Programming
by:
Simon Cann
3.79 avg rating β 29 ratings
18.
Database of Piano Chords: An Engineering View of Harmony
by:
Ana M. Barbancho
0.00 avg rating β 0 ratings
19.
Signal Processing Methods for Music Transcription
by:
Anssi Klapuri
really liked it 4.00 avg rating β 3 ratings
20.
The Algorithmic Composer (Computer Music & Digital Audio Series)
by:
David Cope
3.75 avg rating β 4 ratings
21.
The Commodore 64 Music Book: A Guide to Programming Music and Sound
by:
James Vogel
it was amazing 5.00 avg rating β 1 rating
22.
Will You Still Love Me When I'm 64
by:
Peter Gerrard
0.00 avg rating β 0 ratings
23.
Music and Game: Perspectives on a Popular Alliance
by:
Peter Moormann
really liked it 4.00 avg rating β 2 ratings
24.
Charts and Tables for SID-WIZARD
by:
Mikael NorrgΓ₯rd
0.00 avg rating β 0 ratings
25.
Creating Chiptunes with SID-WIZARD
by:
Mikael NorrgΓ₯rd
0.00 avg rating β 0 ratings
26.
Audio Anecdotes: Tools, Tips, and Techniques for Digital Audio
by:
Ken Greenebaum
4.50 avg rating β 6 ratings
27.
Audio Anecdotes II: Tools, Tips, and Techniques for Digital Audio
by:
Ken Greenebaum
really liked it 4.00 avg rating β 3 ratings
28.
Audio Anecdotes III: Tools, Tips, and Techniques for Digital Audio
by:
Ken Greenebaum
it was amazing 5.00 avg rating β 3 ratings
29.
Musical Applications of Microprocessors
by:
Hal Chamberlin
4.62 avg rating β 13 ratings
30.
The Oxford Handbook of Interactive Audio (Oxford Handbooks)
by:
Karen Collins
4.50 avg rating β 2 ratings
31.
From Pac-Man to Pop Music (Ashgate Popular and Folk Music Series)
by:
Karen Collins
3.91 avg rating β 11 ratings
32.
Playing with Sound: A Theory of Interacting with Sound and Music in Video Games
by:
Karen Collins
3.84 avg rating β 32 ratings
33.
Composing Music for Games: The Art, Technology and Business of Video Game Scoring
by:
Chance Thomas
4.39 avg rating β 18 ratings
34.
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games
by:
Steve Horowitz
4.08 avg rating β 13 ratings
35.
Writing Interactive Music for Video Games: A Composer's Guide
by:
Michael Sweet
4.45 avg rating β 29 ratings
36.
The Handbook of Game Audio Using Wwise
by:
Gordon Durity
0.00 avg rating β 0 ratings
37.
The Wwise Project Adventure: A Handbook for Creating Interactive Audio Using Wwise
by:
Damian Kastbauer
0.00 avg rating β 0 ratings
38.
Commodore 64 Music
by:
Efren Stagno
0.00 avg rating β 0 ratings
39.
The Big Book of Chiptunes: Music for the Video Game Generations
by:
Andrew A. Snyder
0.00 avg rating β 0 ratings
40.
Digital Audio Editing Fundamentals
by:
Wallace Jackson
3.80 avg rating β 5 ratings
41.
Bits and Pieces: A History of Chiptunes
by:
Kenneth B. McAlpine
4.38 avg rating β 13 ratings
42.
The BYTE Book of Computer Music
by:
Christopher P. Morgan
0.00 avg rating β 0 ratings
43.
The Musical Atari
by:
Hal Glicksman
really liked it 4.00 avg rating β 1 rating
44.
The Little Book of Sound Chips Volume 1: 1977-1981
by:
Chris Abbott
4.50 avg rating β 2 ratings
45.
The Little Book of Sound Chips Volume 2: 1982-1986
by:
Chris Abbott
it was amazing 5.00 avg rating β 2 ratings
46.
The Little Book of Sound Chips Volume 3: 1987-1991
by:
Chris Abbott
0.00 avg rating β 0 ratings
47.
The Little Book of Sound Chips Volume 4: 1992-2004
by:
Chris Abbott
0.00 avg rating β 0 ratings
48.
An Anthology of Sound Chips Volume 1: 1977-1986
by:
Chris Abbott
0.00 avg rating β 0 ratings
49.
An Anthology of Sound Chips Volume 2: 1987-2004
by:
Chris Abbott
0.00 avg rating β 0 ratings
50.
Electronic Music on the Commodore 64
by:
Mark Jenkins
it was amazing 5.00 avg rating β 1 rating
51.
Commodore 64 Music: Making Music With Your Micro
by:
Ian Waugh
0.00 avg rating β 0 ratings
52.
ZX Spectrum Demoscene
by:
Piotr Marecki
4.25 avg rating β 4 ratings
53.
Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality
by:
Simon N. Goodwin
4.50 avg rating β 2 ratings
54.
ΠΠΠ ΠΠΠ£ΠΠΠ Π‘ΠΠΠΠ’Π Π£ΠΠ
by:
ΠΠ΅Π½ΠΈΡΠ΅Π½ΠΊΠΎ Π.Π.
it was amazing 5.00 avg rating β 1 rating