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GamesMOOC Chat Reading Ideas
1.
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
by:
George Kalmpourtzis
4.33 avg rating โ 42 ratings
2.
For the Win
by:
Cory Doctorow
3.80 avg rating โ 6,545 ratings
3.
Neuromancer (Sprawl #1)
by:
William Gibson
3.89 avg rating โ 354,105 ratings
4.
Ready Player One (Ready Player One, #1)
by:
Ernest Cline
4.23 avg rating โ 1,266,998 ratings
5.
The Art of Game Design: A Book of Lenses
by:
Jesse Schell
4.39 avg rating โ 3,332 ratings
6.
Everything Bad is Good for You: How popular culture is making us smarter
by:
Steven Johnson
3.49 avg rating โ 5,079 ratings
7.
Snow Crash
by:
Neal Stephenson
4.01 avg rating โ 293,473 ratings
8.
Homo Ludens: A Study of the Play Element in Culture
by:
Johan Huizinga
3.99 avg rating โ 2,858 ratings
9.
Reamde
by:
Neal Stephenson
3.99 avg rating โ 56,790 ratings
10.
A Theory Of Fun For Game Design
by:
Ralph Koster
3.91 avg rating โ 3,390 ratings
10.
Persuasive Games: The Expressive Power of Videogames
by:
Ian Bogost
3.84 avg rating โ 356 ratings
12.
Half-Real: Video Games Between Real Rules and Fictional Worlds
by:
Jesper Juul
3.89 avg rating โ 356 ratings
12.
Mathematics Education for a New Era: Video Games as a Medium for Learning
by:
Keith Devlin
3.71 avg rating โ 21 ratings
14.
Enderโs Game (Ender's Saga, #1)
by:
Orson Scott Card
4.31 avg rating โ 1,449,860 ratings
15.
The Ethics of Computer Games
by:
Miguel Sicart
3.63 avg rating โ 62 ratings
15.
What Video Games Have to Teach Us About Learning and Literacy
by:
James Paul Gee
3.89 avg rating โ 1,319 ratings
17.
My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft
by:
Bonnie Nardi
3.69 avg rating โ 157 ratings
18.
Don't Bother Me Mom--I'm Learning!
by:
Marc Prensky
3.73 avg rating โ 150 ratings
19.
The Warcraft Civilization: Social Science in a Virtual World
by:
William Sims Bainbridge
liked it 3.00 avg rating โ 91 ratings
20.
The Game Design Reader: A Rules of Play Anthology
by:
Katie Salen
4.05 avg rating โ 135 ratings
21.
The Grasshopper: Games, Life and Utopia
by:
Bernard Suits
4.08 avg rating โ 542 ratings
22.
Glasshouse
by:
Charles Stross
3.88 avg rating โ 11,565 ratings
23.
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
by:
Janet H. Murray
3.94 avg rating โ 634 ratings
24.
AFK
by:
Huckleberry Hax
4.02 avg rating โ 41 ratings
25.
Rules of Play: Game Design Fundamentals
by:
Katie Salen Tekinbaล
3.99 avg rating โ 1,003 ratings
26.
Cheating: Gaining Advantage in Videogames
by:
Mia Consalvo
3.96 avg rating โ 52 ratings
27.
Reality is Broken: Why Games Make Us Better and How They Can Change the World
by:
Jane McGonigal
3.79 avg rating โ 8,270 ratings
28.
Extra Lives: Why Video Games Matter
by:
Tom Bissell
3.52 avg rating โ 3,686 ratings
29.
Imaginary Games
by:
Chris Bateman
4.17 avg rating โ 23 ratings
30.
Game Feel (Morgan Kaufmann Game Design Books)
by:
Steve Swink
3.91 avg rating โ 375 ratings
31.
Learning by Playing: Video Gaming in Education
by:
Fran C. Blumberg
3.57 avg rating โ 7 ratings
32.
Iron Sunrise (Eschaton, #2)
by:
Charles Stross
3.98 avg rating โ 9,380 ratings
33.
Saturn's Children (Freyaverse #1)
by:
Charles Stross
3.59 avg rating โ 8,072 ratings
34.
Halting State (Halting State, #1)
by:
Charles Stross
3.80 avg rating โ 12,357 ratings
35.
Singularity Sky (Eschaton, #1)
by:
Charles Stross
3.84 avg rating โ 15,965 ratings
36.
The Hero With a Thousand Faces
by:
Joseph Campbell
4.13 avg rating โ 44,166 ratings
37.
The Creation of Narrative in Tabletop Role-Playing Games
by:
Jennifer Grouling Cover
3.56 avg rating โ 48 ratings
38.
The Well-Played Game
by:
Bernie DeKoven
4.03 avg rating โ 167 ratings
39.
Critical Play: Radical Game Design
by:
Mary Flanagan
3.94 avg rating โ 157 ratings
40.
Children of the Mind (Ender's Saga, #4)
by:
Orson Scott Card
3.78 avg rating โ 112,536 ratings
41.
Ender in Exile (Ender's Saga, #5)
by:
Orson Scott Card
3.92 avg rating โ 52,749 ratings
42.
Speaker for the Dead (Ender's Saga, #2)
by:
Orson Scott Card
4.11 avg rating โ 267,206 ratings
43.
Xenocide (Ender's Saga, #3)
by:
Orson Scott Card
3.82 avg rating โ 163,491 ratings
44.
The Meaning of Video Games: Gaming and Textual Strategies
by:
Steven E. Jones
3.88 avg rating โ 26 ratings
45.
WarCraft Archive (WarCraft, #1-3 & Of Blood and Honor)
by:
Richard A. Knaak
4.22 avg rating โ 1,560 ratings
46.
War of the Ancients Archive (WarCraft: War of the Ancients, #1-3)
by:
Richard A. Knaak
4.25 avg rating โ 1,537 ratings
47.
Cycle of Hatred (World of WarCraft, #1)
by:
Keith R.A. DeCandido
3.65 avg rating โ 4,897 ratings
48.
World of Warcraft: Dawn of the Aspects
by:
Richard A. Knaak
3.83 avg rating โ 1,763 ratings
49.
World of Warcraft and Philosophy: Wrath of the Philosopher King
by:
Luke Cuddy
3.54 avg rating โ 107 ratings
50.
Digital Culture, Play, and Identity: A World of Warcraftยฎ Reader
by:
Hilde G. Corneliussen
3.55 avg rating โ 87 ratings
51.
Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)
by:
Annika Waern
4.38 avg rating โ 8 ratings
52.
Level Up! The Guide to Great Video Game Design
by:
Scott Rogers
4.09 avg rating โ 1,112 ratings
53.
Video Games and Learning: Teaching and Participatory Culture in the Digital Age (Technology, Education--Connections (The TEC Series))
by:
Kurt Squire
3.95 avg rating โ 64 ratings