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50 Books for Everyone in the Game Industry
1.
The Invisible Game: Mindset of a Winning Team
by:
Zoltan Andrejkovics
4.34 avg rating β 225 ratings
2.
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
by:
George Kalmpourtzis
4.33 avg rating β 42 ratings
3.
Homo Ludens: A Study of the Play Element in Culture
by:
Johan Huizinga
3.99 avg rating β 2,857 ratings
4.
Rules of Play: Game Design Fundamentals
by:
Katie Salen TekinbaΕ
3.99 avg rating β 1,003 ratings
5.
Flow: The Psychology of Optimal Experience
by:
MihΓ‘ly CsΓkszentmihΓ‘lyi
4.11 avg rating β 86,239 ratings
6.
The Visual Display of Quantitative Information
by:
Edward R. Tufte
4.39 avg rating β 8,577 ratings
7.
A Theory Of Fun For Game Design
by:
Ralph Koster
3.91 avg rating β 3,390 ratings
8.
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
by:
David Kushner
4.29 avg rating β 19,678 ratings
9.
The Design of Everyday Things
by:
Donald A. Norman
4.15 avg rating β 46,466 ratings
10.
Game Writing: Narrative Skills for Videogames
by:
Chris Bateman
3.79 avg rating β 52 ratings
11.
Designing Virtual Worlds
by:
Richard Bartle
4.04 avg rating β 174 ratings
12.
Peopleware: Productive Projects and Teams
by:
Tom DeMarco
4.14 avg rating β 9,867 ratings
13.
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
by:
Janet H. Murray
3.94 avg rating β 634 ratings
14.
The Invisible Game: Mindset of a Winning Team
by:
Zoltan Andrejkovics
4.34 avg rating β 225 ratings
15.
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
by:
Ed Catmull
4.21 avg rating β 100,178 ratings
16.
Half-Real: Video Games Between Real Rules and Fictional Worlds
by:
Jesper Juul
3.89 avg rating β 356 ratings
17.
Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds
by:
J.C. Herz
3.50 avg rating β 141 ratings
18.
The Mythical Man-Month: Essays on Software Engineering
by:
Frederick P. Brooks Jr.
4.01 avg rating β 14,862 ratings
19.
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games
by:
Austin Grossman
4.02 avg rating β 42 ratings
20.
Understanding Comics: The Invisible Art
by:
Scott McCloud
4.01 avg rating β 129,152 ratings
21.
Trigger Happy: Videogames and the Entertainment Revolution
by:
Steven Poole
3.48 avg rating β 277 ratings
22.
The Hero With a Thousand Faces
by:
Joseph Campbell
4.13 avg rating β 44,166 ratings
23.
Ready Player One (Ready Player One, #1)
by:
Ernest Cline
4.23 avg rating β 1,266,974 ratings
23.
The Art of Game Design: A Deck of Lenses
by:
Jesse Schell
4.39 avg rating β 3,332 ratings
25.
Unit Operations: An Appoach to Videogame Criticism
by:
Ian Bogost
3.69 avg rating β 214 ratings
26.
Fundamentals of Game Design
by:
Ernest Adams
3.90 avg rating β 167 ratings
27.
21st Century Game Design (Game Development Series)
by:
Chris Bateman
3.68 avg rating β 25 ratings
28.
Gender Inclusive Game Design: Expanding The Market (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)
by:
Sheri Graner Ray
3.41 avg rating β 37 ratings
29.
Balance of Power: International Politics As the Ultimate Global Game
by:
Chris Crawford
4.06 avg rating β 18 ratings
30.
Digital Game-Based Learning
by:
Marc Prensky
3.80 avg rating β 71 ratings
31.
Creating the Art of the Game
by:
Matthew Omernick
3.57 avg rating β 35 ratings
32.
Visual Explanations: Images and Quantities, Evidence and Narrative
by:
Edward R. Tufte
4.29 avg rating β 3,089 ratings
33.
Envisioning Information
by:
Edward R. Tufte
4.23 avg rating β 7,914 ratings
34.
Pause & Effect: The Art of Interactive Narrative
by:
Mark Stephen Meadows
3.52 avg rating β 29 ratings
35.
The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness
by:
George Sanger
4.33 avg rating β 30 ratings
36.
Developing Online Games: An Insiders Guide
by:
Jessica Mulligan
3.57 avg rating β 30 ratings
37.
Community Building on the Web : Secret Strategies for Successful Online Communities
by:
Amy Jo Kim
3.68 avg rating β 101 ratings
38.
Oxford History of Board Games
by:
David Parlett
3.98 avg rating β 57 ratings
39.
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
by:
Steven L. Kent
4.14 avg rating β 2,961 ratings
40.
Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence
by:
Gerard Jones
3.91 avg rating β 504 ratings
41.
Supercade: A Visual History of the Videogame Age 1971-1984
by:
Van Burnham
4.13 avg rating β 195 ratings
41.
Everything Bad is Good for You: How Today's Popular Culture is Actually Making Us Smarter
by:
Steven Johnson
3.49 avg rating β 5,079 ratings
43.
What Video Games Have to Teach Us About Learning and Literacy
by:
James Paul Gee
3.89 avg rating β 1,319 ratings
44.
Pikachu's Global Adventure: The Rise and Fall of PokΓ©mon
by:
Joseph Tobin
3.91 avg rating β 98 ratings
45.
From Barbie to Mortal Kombat: Gender and Computer Games
by:
Justine Cassell
3.75 avg rating β 106 ratings
46.
Game Over, Press Start to Continue: How Nintendo Conquered the World
by:
David Sheff
4.11 avg rating β 1,560 ratings
46.
The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
by:
Dean Takahashi
4.03 avg rating β 86 ratings
48.
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
by:
Heather Chaplin
3.58 avg rating β 210 ratings
49.
Story: Substance, Structure, Style, and the Principles of Screenwriting
by:
Robert McKee
4.27 avg rating β 17,108 ratings
50.
A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series)
by:
Christopher W. Alexander
4.42 avg rating β 5,328 ratings
51.
Man, Play and Games
by:
Roger Caillois
3.85 avg rating β 539 ratings
52.
Understanding Media: The Extensions of Man
by:
Marshall McLuhan
4.10 avg rating β 4,051 ratings
53.
The Ambiguity of Play
by:
Brian Sutton-Smith
3.95 avg rating β 131 ratings
54.
Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by:
Wizards of the Coast
4.15 avg rating β 4,260 ratings
55.
The Lord of the Rings
by:
J.R.R. Tolkien
4.54 avg rating β 716,571 ratings
56.
The Hunt for Red October (Jack Ryan, #3)
by:
Tom Clancy
4.12 avg rating β 385,162 ratings
57.
Watchmen
by:
Alan Moore
4.39 avg rating β 585,829 ratings
58.
Microserfs
by:
Douglas Coupland
3.89 avg rating β 24,469 ratings
58.
Snow Crash
by:
Neal Stephenson
4.01 avg rating β 293,471 ratings
58.
ZX Spectrum Games Code Club: Twenty fun games to code and learn
by:
Gary Plowman
4.13 avg rating β 15 ratings
58.
Video Game Addiction: Disorder or Deviance?
by:
Trey J. Hunt
it was amazing 5.00 avg rating β 4 ratings
58.
Shovel Knight (Boss Fight Books #19)
by:
David L. Craddock
3.89 avg rating β 175 ratings
58.
How to Make a Video Game All By Yourself: 10 steps, just you and a computer
by:
Matt Hackett
4.02 avg rating β 177 ratings
58.
Red Dead's History: A Video Game, an Obsession, and America's Violent Past
by:
Tore C. Olsson
4.28 avg rating β 1,106 ratings
65.
Glued to Games: How Video Games Draw Us In and Hold Us Spellbound
by:
Scott Rigby
really liked it 4.00 avg rating β 110 ratings
65.
A Newborn Business: Esports
by:
Zoltan Andrejkovics
4.28 avg rating β 72 ratings
65.
Spelunky (Boss Fight Books, #11)
by:
Derek Yu
4.44 avg rating β 1,660 ratings
65.
The Backgammon Chronicles: A Pro's Adventures on Tour, Volume 2 of 2
by:
Robert H. Wachtel
4.75 avg rating β 4 ratings
69.
Game Programming Patterns
by:
Robert Nystrom
4.48 avg rating β 1,523 ratings
69.
The Ultimate Guide to Video Game Writing and Design
by:
Flint Dille
3.61 avg rating β 343 ratings
69.
Jagged Alliance 2 (Boss Fight Books, #5)
by:
Darius Kazemi
4.03 avg rating β 242 ratings
69.
The Backgammon Chronicles: A Pro's Adventures on Tour, Volume 1 of 2
by:
Robert H. Wachtel
4.20 avg rating β 5 ratings
73.
Star Wars: Knights of the Old Republic (Boss Fight Books, #20)
by:
Alex Kane
3.74 avg rating β 220 ratings
74.
NBA Jam (Boss Fight Books #21)
by:
Reyan Ali
4.34 avg rating β 301 ratings
75.
Game Analytics: Maximizing the Value of Player Data
by:
Magy Seif El-Nasr
3.68 avg rating β 28 ratings
76.
Here Comes Everybody: The Power of Organizing Without Organizations
by:
Clay Shirky
3.78 avg rating β 7,139 ratings
77.
Stay Awhile and Listen: Book I - How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire
by:
David L. Craddock
3.82 avg rating β 611 ratings