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Game Engine Programing
1.
Game Engine Architecture
by:
Jason Gregory
4.41 avg rating — 577 ratings
2.
3D Game Engine Programming (Game Development Series)
by:
Stefan Zerbst
3.68 avg rating — 25 ratings
3.
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
by:
David H. Eberly
3.80 avg rating — 30 ratings
4.
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
by:
David H. Eberly
3.42 avg rating — 59 ratings
5.
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
by:
Eric Lengyel
3.96 avg rating — 200 ratings
6.
3D Math Primer For Graphics and Game Development
by:
Fletcher Dunn
4.14 avg rating — 210 ratings
7.
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3D Technology)
by:
James M. Van Verth
really liked it 4.00 avg rating — 70 ratings
8.
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
by:
George Kalmpourtzis
4.33 avg rating — 42 ratings