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Gave Development and Design
1.
The Art of Game Design: A Book of Lenses
by:
Jesse Schell
4.39 avg rating — 3,332 ratings
2.
A Theory Of Fun For Game Design
by:
Ralph Koster
3.91 avg rating — 3,390 ratings
3.
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3D Technology)
by:
James M. Van Verth
really liked it 4.00 avg rating — 70 ratings
4.
Mazes for Programmers: Code Your Own Twisty Little Passages
by:
Jamis Buck
4.32 avg rating — 111 ratings
5.
Game Physics (Interactive 3d Technology Series)
by:
David H. Eberly
3.71 avg rating — 51 ratings
6.
Procedural Generation in Game Design
by:
Tanya X. Short
4.01 avg rating — 107 ratings
7.
Advanced Game Design: A Systems Approach
by:
Michael Sellers
4.29 avg rating — 76 ratings
8.
Level Up!: The Guide to Great Video Game Design
by:
Scott Rogers
4.09 avg rating — 1,112 ratings
9.
Game Programming Patterns
by:
Robert Nystrom
4.48 avg rating — 1,523 ratings
10.
Game Mechanics: Advanced Game Design
by:
Ernest Adams
4.13 avg rating — 180 ratings
11.
An Architectural Approach to Level Design
by:
Christopher W. Totten
4.31 avg rating — 128 ratings
12.
Game Physics Engine Development
by:
Ian Millington
4.20 avg rating — 74 ratings
13.
Game Engine Architecture
by:
Jason Gregory
4.41 avg rating — 577 ratings
14.
Foundations of Game Engine Development, Volume 2: Rendering
by:
Eric Lengyel
4.20 avg rating — 20 ratings
15.
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
by:
Eric Lengyel
really liked it 4.00 avg rating — 2 ratings
16.
AI for Games, Third Edition
by:
Ian Millington
4.22 avg rating — 158 ratings
17.
Game AI Pro: Collected Wisdom of Game AI Professionals
by:
Steven Rabin
4.42 avg rating — 33 ratings
18.
Game AI Pro 2: Collected Wisdom of Game AI Professionals
by:
Steven Rabin
4.50 avg rating — 16 ratings
19.
Game AI Pro 3: Collected Wisdom of Game AI Professionals
by:
Steve Rabin
4.20 avg rating — 5 ratings
20.
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
by:
Celia Hodent
4.30 avg rating — 216 ratings
21.
Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them
by:
Jamie Madigan
4.04 avg rating — 463 ratings
22.
Unity in Action: Multiplatform game development in C#
by:
Joseph Hocking
3.65 avg rating — 34 ratings
23.
Programming Game AI by Example
by:
Mat Buckland
4.03 avg rating — 264 ratings