Josh Erikson In a future built on beautiful illusions, there's nothing more dangerous than the truth.
The world has embraced the EVO, a neural chip that grants constant access to networks at a thought, and the ability to interact with reality through any filters imaginable. And for Michael Balder, it’s everything wrong with society. But when his older daughter goes missing, he has no choice but to wade into those frenetic shadows to find the clues hidden within the prototype game she left behind. Together with his younger daughter, they delve into a new world layered over their own, fighting for answers as the city quickly transforms into a monster-infested nightmare. And when a violent cabal emerges to steal the program, Michael discovers that he has strange new powers to fight back...magic. And the only way to win is to play...
The Dyrnwyn Strain is a new sci-fi/fantasy trilogy with litRPG elements, deep plot and character arcs, and a light dash of social commentary served over a break-neck adventure.
Genres:
Science FictionAudiobookThrillerDystopiaFantasy
323 Pages